fortnite
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Media Strategy & Focus:
Objective: Drive global awareness, engagement, and in-game adoption for Fortnite Chapter 4’s major updates, including Unreal Engine 5.1 upgrades, new Battle Pass, and gameplay mechanics.
Target Audience: Existing Fortnite players, lapsed players, and new audiences across console, PC, and mobile platforms.
Key Focus Areas:
Re-engaging lapsed players with highly targeted remarketing.
Capturing new audiences by positioning Fortnite as the ultimate social gaming experience.
Showcasing graphical enhancements through high-impact creative.
Media Plan & Execution:
Platforms: YouTube, TikTok, Twitch, Meta (Facebook/Instagram), Snapchat, Twitter, programmatic video, connected TV (CTV), and endemic gaming sites.
Budget Allocation:
60% Awareness & Engagement: YouTube TrueView, TikTok Spark Ads, Twitch takeovers, CTV, and display on IGN/GameSpot.
25% Performance & Retargeting: Meta Advantage+, Google App Campaigns, Twitter Amplify, and Reddit promoted threads.
15% Influencer & Community Amplification: Paid partnerships with top streamers across Twitch and YouTube.
A/B Testing Strategy:
Optimized placements between 15s, 30s, and 60s video ads to identify best-performing lengths.
Tested different CTA variations (Play Now vs. Download Free vs. Battle Pass Upgrade).
Creative & Messaging Approach:
Trailer Strategy: Created cinematic launch trailer featuring Unreal Engine 5.1 updates, new skins (Doom Slayer, Geralt of Rivia), and fresh gameplay mechanics.
Influencer-Led Content: Paid partnerships with Ninja, Tfue, SypherPK, and ChicaLive for live reveals and gameplay showcases.
UGC Spotlight: Leveraged TikTok trends and Spark Ads to promote in-game moments under #FortniteChapter4.
Localized Creative: Adapted messaging for regional audiences, focusing on emerging markets in Latin America, Europe, and Asia.
Results:
15M+ players re-engaged within the first week.
78% lower cost-per-engagement on TikTok versus previous launches.
250M+ impressions globally across paid media.
30% increase in Battle Pass sales YoY.
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Media Strategy & Focus:
Objective: Capitalize on nostalgia to bring back lapsed players while maintaining engagement from existing ones.
Target Audience: Original Fortnite players from Chapter 1 (2017-2019), gaming nostalgia communities, and high-spending Battle Pass users.
Key Focus Areas:
Nostalgia-driven marketing highlighting OG map, weapons, and mechanics.
Competitive gaming community engagement.
Viral user-generated content amplification.
Media Plan & Execution:
Platforms: YouTube, Twitch, Meta, TikTok, Reddit, Snapchat, CTV, and programmatic display.
Execution:
Massive YouTube campaign: 6-second bumper ads, TrueView ads, and YouTube Shorts highlighting iconic Fortnite moments.
Twitch sponsorships: Branded OG Fortnite streams with popular creators.
Community-driven TikTok: Spark Ads promoting nostalgic clips from the Fortnite creator community.
Reddit Takeovers: Promoted threads in r/gaming and r/FortniteBR.
A/B Testing:
Tested Cinematic vs. Gameplay trailers for highest engagement lift.
Compared influencer-led organic clips vs. studio-created trailers.
Creative & Messaging Approach:
“Return to the Beginning” messaging with iconic imagery of Tilted Towers, Loot Lake, and OG skins.
Long-form YouTube developer breakdown featuring Donald Mustard (Epic) explaining the return of OG Fortnite.
Leveraged memes and viral trends to enhance engagement.
Results:
Record-breaking 44.7M concurrent players at launch.
#1 trending gaming campaign on YouTube for 10 days.
67% engagement lift on Reddit vs. previous Fortnite activations.
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Media Strategy & Focus:
Objective: Introduce a younger demographic to Fortnite through LEGO integration.
Target Audience: Families, younger gamers (8-14), LEGO enthusiasts, and casual gamers.
Key Focus Areas:
Highlighting the creative and build aspects of Fortnite in a kid-friendly way.
Positioning LEGO Fortnite as safe, fun, and imaginative.
Media Plan & Execution:
YouTube Kids & Family Advertising: Targeted ads on kid-friendly content.
TikTok Creator Partnerships: Collaboration with kid-friendly influencers to showcase LEGO builds.
Retail Integration: Sponsored LEGO Store activations and in-store promo videos.
Gaming Sites & CTV: Heavy IGN/GameSpot coverage plus ad spots on Hulu Kids.
Creative & Messaging Approach:
“Build, Explore, Survive” tagline aligning LEGO and Fortnite’s core elements.
Ad creative showcased parent-child gaming experiences.
Kid-safe creative adhering to COPPA standards.
Results:
2M+ new accounts created in LEGO Fortnite mode within first month.
80% higher engagement rates in family-friendly ad placements vs. standard.
Surge in organic UGC content, with #LEGOFortnite reaching 1B+ views on TikTok.
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Media Strategy & Focus:
Objective: Drive engagement through limited-time Spider-Man skins & content.
Target Audience: Marvel fans, Fortnite players, and casual moviegoers.
Media Plan & Execution:
Integrated Promotion with Sony:
In-theater ads for Spider-Man: No Way Home included Fortnite QR codes.
Tom Holland Zendaya Fortnite livestream event on TikTok.
Google & Meta PPC: Targeted Marvel-related searches.
Creative & Messaging Approach:
“Swing into Fortnite” campaign featuring Spider-Man’s web-swinging mechanics.
Cinematic crossover trailer revealed Spider-Man inside the Fortnite universe.
Results:
12M+ in-game transactions for Spider-Man skins in the first two weeks.
40% higher ad CTR among Marvel fans.
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Media Strategy & Focus:
Objective: Establish Fortnite as a music gaming hub through The Weeknd collab.
Target Audience: Gamers, music lovers, and The Weeknd’s fanbase.
Media Plan & Execution:
TikTok & YouTube Shorts: Focused on in-game concert snippets.
Snapchat AR Filters: Let users transform into The Weeknd’s character.
Twitter Live Q&A: The Weeknd interacted with Fortnite fans.
Creative & Messaging Approach:
"Step into the Sound" tagline, aligning with The Weeknd’s futuristic aesthetic.
Ad creatives blended cinematic music videos & Fortnite visuals.
Results:
4.2M+ players attended the virtual event.
2M+ Fortnite Festival skins sold in first week.